A domino chain is toppling toward your newest tile. Your hand swings in from out of reach — tap to stand the next tile wherever it is. Tap the moment it enters reach for a gold triple stride, but tap too soon and you fumble the tile while the wave closes in.
👆 Tap anywhere to stand the next domino ← All gamesDomino puts you at the end of a long table with a chain of tiles toppling away from you along a felt runner. The chain only keeps going if there is always another domino standing within reach of the last one, and placing that domino is your whole job. Your hand starts out of reach and swings in toward the newest tile; a single tap anywhere stands the next domino exactly where the hand is. The ground ahead is painted in bands so you can read every stride: red is out of reach, gold is a wide stride worth triple, teal is a solid double, and grey is a tight single.
The falling wave is always chasing your newest tile, and the lead meter under the score shows how many seconds it has left to go. Tapping the instant the hand crosses into reach is fast and scores the most, and every gold stride in a row raises your multiplier toward four times. Hesitate and the stride shrinks, the tier drops and the wave closes in; tap a heartbeat too early, while the hand is still out of reach, and you fumble the tile, wipe your multiplier and lose precious time fetching another. If the wave ever reaches your newest tile with nothing standing beyond it, the chain stops and the run is over. A big lead makes the wave hurry, so the real call on every tile is how close to the red line you dare to tap given the lead you have left.
Once you pass 80 points, dark cracks open in the runner ahead. A domino stood on a crack keels over and ends the chain, so when one is coming you have to stop short of it with a tighter stride and then bridge it with the next. Planning two tiles ahead becomes the game.