Tap the side each handhold is on and climb faster than the cliff crumbling away beneath you.
👆 Tap left/right half to grab ← All gamesClimb is a one-finger escape game played on a crumbling rock face. You are wedged in a narrow chimney with cliff on either side, and handholds appear on the left wall or the right wall in no fixed order. Tap the half of the screen matching the side the next hold is on and your climber lunges across and takes it. Below you the rock is falling away, and the collapse rises faster the higher you get — so this is a race you eventually lose, and the only question is how far up you get first. Free in any browser, nothing to install.
The glowing ring marks the hold you are reaching for. Tap the left half of the screen if it sits on the left wall, the right half if it sits on the right. Every clean grab hauls you up one rung and adds to your height. Slap the wrong wall and you slide back down a little, which costs you both the ground you lost and the moment you spent losing it. The pink line eating up the screen is the collapse — when it reaches you, the run is over.
Sides are random, so never settle into a left-right-left rhythm — that autopilot is what ends most runs early. Watch the ring, not your thumb. Speed matters more than caution here: the collapse never pauses, so a hesitant climber loses ground even while grabbing perfectly. Holds are worth more points the higher you go, so a run that survives the early ramp scores far more than two short ones. When the screen edge flashes pink you have only a few rungs of margin left.